The Basics of Backgammon Game Plans – Part Two

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Posted by Darien | Posted in Backgammon | Posted on 05-05-2026

As we have dicussed in the last article, Backgammon is a casino game of skill and pure luck. The aim is to shift your checkers safely around the board to your home board while at the same time your opposing player moves their pieces toward their home board in the opposite direction. With opposing player checkers moving in opposing directions there is going to be conflict and the requirement for specific techniques at specific times. Here are the last two Backgammon plans to finish off your game.

The Priming Game Tactic

If the aim of the blocking strategy is to hamper the opponents ability to shift his chips, the Priming Game tactic is to absolutely barricade any movement of the opposing player by assembling a prime – ideally 6 points in a row. The opponent’s chips will either get bumped, or end up in a damaged position if he/she at all tries to escape the wall. The ambush of the prime can be established anyplace between point 2 and point 11 in your game board. After you have successfully constructed the prime to stop the movement of your opponent, your competitor doesn’t even get to roll the dice, and you move your checkers and roll the dice yet again. You’ll win the game for sure.

The Back Game Technique

The goals of the Back Game strategy and the Blocking Game plan are very similar – to hurt your competitor’s positions in hope to improve your chances of winning, but the Back Game strategy uses different techniques to do that. The Back Game plan is commonly utilized when you are far behind your opponent. To compete in Backgammon with this strategy, you have to hold two or more points in table, and to hit a blot late in the game. This tactic is more difficult than others to employ in Backgammon seeing as it needs careful movement of your chips and how the pieces are moved is partly the result of the dice roll.

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