Posted by Darien | Posted in Backgammon | Posted on 10-10-2019
As we have dicussed in the previous article, Backgammon is a game of talent and good luck. The goal is to move your checkers carefully around the game board to your inner board while at the same time your opposition shifts their checkers toward their home board in the opposing direction. With competing player chips heading in opposite directions there is bound to be conflict and the requirement for specific tactics at particular instances. Here are the two final Backgammon plans to finish off your game.
The Priming Game Strategy
If the aim of the blocking plan is to hamper the opponents ability to shift their chips, the Priming Game plan is to absolutely barricade any activity of the opponent by constructing a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or end up in a battered position if he at all tries to escape the wall. The trap of the prime can be established anywhere between point 2 and point eleven in your game board. After you have successfully constructed the prime to block the movement of your competitor, your competitor doesn’t even get to roll the dice, that means you move your pieces and toss the dice again. You will win the game for sure.
The Back Game Strategy
The aims of the Back Game tactic and the Blocking Game technique are similar – to harm your opponent’s positions with hope to better your chances of succeeding, however the Back Game tactic relies on seperate techniques to achieve that. The Back Game plan is often employed when you are far behind your opponent. To play Backgammon with this tactic, you have to control 2 or more points in table, and to hit a blot late in the game. This technique is more difficult than others to play in Backgammon because it needs careful movement of your chips and how the chips are relocated is partly the result of the dice toss.

