In extraordinarily general terms, there are 3 fundamental tactics used. You want to be agile enough to switch strategies quickly as the course of the match unfolds.
The Blockade
This is composed of creating a 6-deep wall of pieces, or at least as deep as you can achieve, to lock in the opponent’s checkers that are on your 1-point. This is judged to be the most adequate strategy at the begining of the game. You can create the wall anywhere inbetween your 11-point and your 2-point and then shift it into your home board as the match continues.
The Blitz
This is comprised of closing your home board as quickly as as you can while keeping your challenger on the bar. For example, if your opposer rolls an early two and moves one piece from your 1-point to your three-point and you then toss a five-five, you can play 6/1 6/1 8/3 eight/three. Your challenger is now in big-time calamity considering that they have two pieces on the bar and you have locked half your inside board!
The Backgame
This plan is where you have two or more checkers in your competitor’s inner board. (An anchor spot is a position filled by at least 2 of your checkers.) It should be played when you are decidedly behind as it much improves your circumstances. The better areas for anchors are near your opponent’s lower points and either on abutting points or with a single point in between. Timing is critical for a powerful backgame: after all, there is no reason having 2 nice anchor spots and a complete wall in your own inner board if you are then required to dismantle this right away, while your competitor is shifting their pieces home, taking into account that you do not have other additional pieces to move! In this situation, it is more favorable to have checkers on the bar so that you might preserve your position up till your opposer gives you an opportunity to hit, so it can be a great idea to try and get your opponent to hit them in this situation!

