In exceptionally simple terms, there are three basic tactics used. You want to be able to hop between strategies instantly as the course of the game unfolds.
The Blockade
This involves building a 6-deep wall of pieces, or at a minimum as thick as you can manage, to block in your competitor’s pieces that are located on your 1-point. This is considered to be the most adequate strategy at the start of the game. You can assemble the wall anyplace within your eleven-point and your 2-point and then shift it into your home board as the match advances.
The Blitz
This is comprised of locking your home board as fast as possible while keeping your competitor on the bar. For example, if your competitor tosses an early 2 and shifts one checker from your one-point to your three-point and you then toss a five-five, you are able to play six/one six/one eight/three eight/three. Your opponent is now in serious difficulty taking into account that they have 2 checkers on the bar and you have closed half your inner board!
The Backgame
This strategy is where you have 2 or more pieces in your opponent’s inner board. (An anchor spot is a position filled by at least two of your pieces.) It must be played when you are decidedly behind as this plan greatly improves your circumstances. The strongest locations for anchors are near your opponent’s smaller points and also on abutting points or with one point separating them. Timing is crucial for a powerful backgame: besides, there is no reason having two nice anchors and a solid wall in your own inner board if you are then required to break down this right away, while your challenger is moving their checkers home, owing to the fact that you don’t have other spare pieces to shift! In this case, it’s more tolerable to have checkers on the bar so that you might preserve your position up till your opposer gives you an opportunity to hit, so it will be a good idea to attempt and get your challenger to get them in this situation!