In extraordinarily simple terms, there are three main strategies used. You need to be able to hop between techniques instantly as the course of the match unfolds.
The Blockade
This consists of assembling a 6-thick wall of pieces, or at least as thick as you might achieve, to barricade in your competitor’s pieces that are on your 1-point. This is judged to be the most adequate course of action at the start of the game. You can create the wall anyplace between your eleven-point and your 2-point and then shuffle it into your home board as the game continues.
The Blitz
This is comprised of closing your home board as fast as possible while keeping your competitor on the bar. e.g., if your opponent tosses an early two and shifts one piece from your one-point to your 3-point and you then toss a 5-5, you are able to play 6/1 six/one eight/three eight/three. Your competitor is now in big-time calamity since they have two checkers on the bar and you have locked half your inner board!
The Backgame
This course of action is where you have 2 or more anchors in your opponent’s home board. (An anchor spot is a position consisting of at least two of your pieces.) It would be employed when you are extremely behind as it greatly improves your chances. The strongest areas for anchors are near your opponent’s lower points and either on abutting points or with a single point separating them. Timing is essential for a powerful backgame: at the end of the day, there is no reason having 2 nice anchors and a complete wall in your own home board if you are then required to break down this straight away, while your competitor is getting their checkers home, taking into account that you do not have other extra checkers to move! In this situation, it is more tolerable to have checkers on the bar so that you might preserve your position up until your competitor gives you a chance to hit, so it can be an excellent idea to attempt and get your competitor to get them in this case!