In exceptionally general terms, there are 3 fundamental techniques employed. You need to be agile enough to switch strategies instantly as the course of the game unfolds.
The Blockade
This is composed of building a 6-deep wall of checkers, or at least as deep as you can achieve, to lock in the competitor’s pieces that are located on your 1-point. This is considered to be the most acceptable course of action at the start of the game. You can assemble the wall anywhere within your 11-point and your two-point and then shuffle it into your home board as the match advances.
The Blitz
This is composed of closing your home board as quickly as as you can while keeping your opponent on the bar. e.g., if your opposer rolls an early two and moves one piece from your one-point to your 3-point and you then toss a 5-5, you are able to play 6/1 6/1 8/3 eight/three. Your challenger is then in serious difficulty taking into account that they have two pieces on the bar and you have closed half your home board!
The Backgame
This course of action is where you have 2 or higher anchors in your competitor’s inner board. (An anchor spot is a position consisting of at a minimum 2 of your checkers.) It would be used when you are extremely behind as it greatly improves your circumstances. The better locations for anchor spots are towards your opponent’s lower points and either on abutting points or with one point in between. Timing is important for a competent backgame: after all, there’s no reason having 2 nice anchors and a complete wall in your own home board if you are then required to break up this straight away, while your challenger is getting their checkers home, taking into account that you don’t have any other additional pieces to shift! In this situation, it’s better to have checkers on the bar so that you can maintain your position until your competitor provides you an opportunity to hit, so it will be an excellent idea to attempt and get your opposer to get them in this situation!