In exceptionally simple terms, there are 3 fundamental strategies used. You must be agile enough to hop between tactics almost instantly as the action of the game unfolds.
The Blockade
This comprises of building a 6-deep wall of pieces, or at least as deep as you can manage, to block in your competitor’s pieces that are located on your 1-point. This is judged to be the most adequate strategy at the begining of the match. You can create the wall anywhere within your eleven-point and your two-point and then shift it into your home board as the game progresses.
The Blitz
This consists of closing your home board as fast as possible while keeping your challenger on the bar. i.e., if your challenger rolls an early two and shifts one checker from your one-point to your 3-point and you then roll a 5-5, you will be able to play 6/1 6/1 8/3 8/3. Your opponent is then in serious calamity seeing that they have two checkers on the bar and you have closed half your inner board!
The Backgame
This course of action is where you have two or higher checkers in your competitor’s home board. (An anchor is a point filled by at least two of your checkers.) It needs to be employed when you are extremely behind as this plan much improves your chances. The strongest places for anchor spots are towards your competitor’s smaller points and either on adjacent points or with a single point separating them. Timing is essential for an effective backgame: besides, there’s no point having two nice anchor spots and a solid wall in your own home board if you are then forced to dismantle this straight away, while your opposer is moving their checkers home, owing to the fact that you don’t have any other extra checkers to move! In this case, it’s more favorable to have checkers on the bar so that you might preserve your position up till your opposer gives you an opportunity to hit, so it will be an excellent idea to attempt and get your competitor to get them in this case!