In exceptionally simple terms, there are three main techniques used. You need to be able to switch techniques almost instantly as the course of the game unfolds.
The Blockade
This involves assembling a 6-deep wall of pieces, or at least as thick as you might achieve, to block in the competitor’s pieces that are located on your 1-point. This is considered to be the most suitable course of action at the begining of the game. You can assemble the wall anywhere between your 11-point and your 2-point and then shuffle it into your home board as the game progresses.
The Blitz
This involves locking your home board as quickly as as you can while keeping your opposer on the bar. i.e., if your challenger rolls an early two and shifts one checker from your 1-point to your three-point and you then roll a five-five, you are able to play six/one 6/1 eight/three 8/3. Your opposer is now in serious calamity due to the fact that they have two checkers on the bar and you have locked half your inner board!
The Backgame
This strategy is where you have two or more checkers in your opponent’s inner board. (An anchor spot is a point filled by at a minimum 2 of your checkers.) It needs to be used when you are significantly behind as this action greatly improves your opportunities. The strongest areas for anchors are near your opponent’s smaller points and also on adjoining points or with a single point separating them. Timing is crucial for a powerful backgame: after all, there is no reason having 2 nice anchors and a solid wall in your own home board if you are then forced to dismantle this right away, while your competitor is shifting their checkers home, owing to the fact that you don’t have any other additional checkers to move! In this case, it is more favorable to have pieces on the bar so that you might maintain your position up until your opponent gives you an opportunity to hit, so it may be a wonderful idea to attempt and get your opposer to hit them in this case!