The Essential Basics of Backgammon Game Plans – Part Two

0

Posted by Darien | Posted in Backgammon | Posted on 24-04-2020

As we dicussed in the previous article, Backgammon is a game of ability and pure luck. The aim is to move your pieces safely around the board to your inner board and at the same time your opposing player moves their chips toward their inside board in the opposite direction. With competing player checkers heading in opposing directions there is bound to be conflict and the need for particular techniques at particular instances. Here are the last 2 Backgammon plans to complete your game.

The Priming Game Plan

If the aim of the blocking tactic is to slow down the opponent to move their pieces, the Priming Game strategy is to completely block any activity of the opposing player by creating a prime – ideally 6 points in a row. The opponent’s chips will either get bumped, or result a bad position if he at all tries to escape the wall. The trap of the prime can be setup anyplace between point two and point 11 in your board. Once you have successfully constructed the prime to prevent the activity of your opponent, your competitor does not even get a chance to toss the dice, and you shift your chips and roll the dice again. You will be a winner for sure.

The Back Game Plan

The aims of the Back Game tactic and the Blocking Game plan are very similar – to hurt your opponent’s positions with hope to improve your odds of winning, but the Back Game technique utilizes seperate techniques to do that. The Back Game technique is often used when you are far behind your opponent. To compete in Backgammon with this plan, you have to control 2 or more points in table, and to hit a blot late in the game. This technique is more challenging than others to use in Backgammon seeing as it needs careful movement of your pieces and how the chips are relocated is partly the result of the dice toss.

Write a comment

You must be logged in to post a comment.