The Basics of Backgammon Game Plans – Part 2

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Posted by Darien | Posted in Backgammon | Posted on 09-01-2019

As we dicussed in the previous article, Backgammon is a casino game of ability and good luck. The goal is to shift your pieces safely around the game board to your home board and at the same time your opponent moves their chips toward their home board in the opposite direction. With opposing player checkers shifting in opposite directions there is going to be conflict and the need for specific techniques at specific instances. Here are the 2 final Backgammon plans to finish off your game.

The Priming Game Strategy

If the goal of the blocking plan is to hamper the opponents ability to shift her pieces, the Priming Game tactic is to absolutely barricade any activity of the opposing player by creating a prime – ideally 6 points in a row. The opponent’s chips will either get bumped, or end up in a bad position if she ever tries to escape the wall. The ambush of the prime can be built anyplace between point 2 and point eleven in your half of the board. Once you have successfully built the prime to stop the movement of the competitor, the opponent does not even get a chance to roll the dice, and you shift your pieces and toss the dice again. You will be a winner for sure.

The Back Game Strategy

The aims of the Back Game strategy and the Blocking Game tactic are very similar – to harm your competitor’s positions hoping to improve your odds of winning, but the Back Game plan utilizes different tactics to do that. The Back Game technique is frequently used when you are far behind your opponent. To play Backgammon with this tactic, you have to hold two or more points in table, and to hit a blot (a single piece) late in the game. This plan is more complex than others to employ in Backgammon seeing as it requires careful movement of your chips and how the checkers are relocated is partially the result of the dice toss.

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