The Essential Details of Backgammon Game Plans – Part 2

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Posted by Darien | Posted in Backgammon | Posted on 04-01-2018

As we dicussed in the previous article, Backgammon is a game of talent and pure luck. The aim is to move your checkers safely around the board to your inside board and at the same time your opposing player moves their chips toward their home board in the opposing direction. With opposing player chips shifting in opposite directions there is going to be conflict and the requirement for specific strategies at specific times. Here are the last 2 Backgammon strategies to finish off your game.

The Priming Game Strategy

If the purpose of the blocking strategy is to hamper the opponents ability to shift their chips, the Priming Game strategy is to absolutely stop any movement of the opponent by creating a prime – ideally 6 points in a row. The competitor’s chips will either get hit, or result a battered position if he/she ever attempts to escape the wall. The ambush of the prime can be established anyplace between point 2 and point 11 in your half of the board. Once you’ve successfully built the prime to block the movement of the competitor, your opponent doesn’t even get a chance to roll the dice, that means you shift your checkers and roll the dice again. You will be a winner for sure.

The Back Game Tactic

The goals of the Back Game tactic and the Blocking Game plan are similar – to harm your competitor’s positions with hope to better your odds of succeeding, however the Back Game strategy uses seperate techniques to do that. The Back Game technique is commonly used when you are far behind your opponent. To participate in Backgammon with this technique, you need to control two or more points in table, and to hit a blot (a single checker) late in the game. This plan is more difficult than others to play in Backgammon because it needs careful movement of your checkers and how the checkers are moved is partly the result of the dice toss.

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