Backgammon – 3 Basic Plans

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Posted by Darien | Posted in Backgammon | Posted on 28-04-2017

In exceptionally general terms, there are 3 fundamental plans employed. You need to be able to hop between techniques instantly as the course of the match unfolds.

The Blockade

This consists of building a 6-deep wall of pieces, or at a minimum as thick as you can achieve, to lock in your competitor’s pieces that are located on your 1-point. This is deemed to be the most suitable procedure at the begining of the match. You can assemble the wall anywhere inbetween your 11-point and your two-point and then shuffle it into your home board as the match progresses.

The Blitz

This is comprised of locking your home board as quick as as you can while keeping your opponent on the bar. e.g., if your competitor tosses an early two and moves one piece from your 1-point to your three-point and you then toss a 5-5, you can play 6/1 six/one eight/three eight/three. Your challenger is now in serious difficulty considering that they have 2 pieces on the bar and you have locked half your home board!

The Backgame

This course of action is where you have two or higher checkers in your opponent’s home board. (An anchor is a point filled by at least two of your pieces.) It must be used when you are significantly behind as it much improves your circumstances. The strongest places for anchor spots are towards your competitor’s smaller points and either on adjoining points or with one point separating them. Timing is critical for an effective backgame: after all, there’s no reason having two nice anchors and a solid wall in your own inner board if you are then required to break up this straight away, while your opponent is moving their checkers home, taking into account that you don’t have any other spare checkers to shift! In this situation, it is more tolerable to have pieces on the bar so that you might maintain your position until your opponent provides you an opportunity to hit, so it may be a good idea to try and get your competitor to hit them in this case!

Backgammon – 3 General Plans

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Posted by Darien | Posted in Backgammon | Posted on 24-04-2017

[ English ]

In exceptionally general terms, there are three fundamental plans employed. You want to be able to hop between techniques almost instantly as the course of the match unfolds.

The Blockade

This consists of creating a 6-deep wall of checkers, or at least as deep as you are able to achieve, to block in your opponent’s pieces that are located on your 1-point. This is considered to be the most acceptable procedure at the start of the game. You can create the wall anyplace inbetween your 11-point and your two-point and then shift it into your home board as the game continues.

The Blitz

This consists of closing your home board as quickly as as you can while keeping your challenger on the bar. e.g., if your opposer tosses an early 2 and shifts one checker from your 1-point to your 3-point and you then toss a 5-5, you can play six/one six/one eight/three 8/3. Your opposer is then in serious calamity taking into account that they have two pieces on the bar and you have locked half your home board!

The Backgame

This course of action is where you have 2 or higher checkers in your opponent’s home board. (An anchor is a position consisting of at a minimum two of your checkers.) It should be used when you are decidedly behind as this plan greatly improves your opportunities. The strongest areas for anchor spots are close to your competitor’s smaller points and either on abutting points or with one point separating them. Timing is essential for a competent backgame: at the end of the day, there is no point having 2 nice anchor spots and a complete wall in your own home board if you are then forced to break up this right away, while your opponent is shifting their checkers home, seeing that you don’t have any other extra checkers to shift! In this situation, it’s better to have pieces on the bar so that you might preserve your position until your challenger gives you an opportunity to hit, so it will be a great idea to attempt and get your challenger to hit them in this situation!

The Basics of Backgammon Strategies – Part 2

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Posted by Darien | Posted in Backgammon | Posted on 17-04-2017

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As we have dicussed in the last article, Backgammon is a casino game of talent and pure luck. The aim is to move your checkers carefully around the board to your inside board while at the same time your opponent shifts their checkers toward their inner board in the opposing direction. With competing player chips shifting in opposite directions there is bound to be conflict and the need for particular techniques at particular times. Here are the two final Backgammon tactics to finish off your game.

The Priming Game Tactic

If the aim of the blocking plan is to hamper the opponents ability to move their chips, the Priming Game plan is to completely stop any activity of the opposing player by constructing a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or result a damaged position if he at all tries to escape the wall. The trap of the prime can be setup anywhere between point 2 and point 11 in your board. Once you have successfully built the prime to prevent the movement of the competitor, your opponent does not even get a chance to roll the dice, and you move your chips and toss the dice again. You will be a winner for sure.

The Back Game Tactic

The aims of the Back Game strategy and the Blocking Game strategy are similar – to harm your opponent’s positions with hope to boost your chances of winning, however the Back Game technique uses different techniques to achieve that. The Back Game strategy is often used when you are far behind your competitor. To play Backgammon with this strategy, you need to hold two or more points in table, and to hit a blot (a single piece) late in the game. This strategy is more complex than others to employ in Backgammon because it needs careful movement of your chips and how the checkers are relocated is partially the result of the dice roll.

Online Backgammon For Money

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Posted by Darien | Posted in Backgammon | Posted on 06-04-2017

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Actual cash net backgammon has gained a fair amount of popularity in recent years with players from all around the globe, but you don’t need to consistently gamble cash to enjoy. A great many web software games are available in no charge play mode. This is a exciting approach to master backgammon and to practice your playing abilities. It could also be an effective way to augment your procedure and know-how. As soon as a player has built up their skills and courage at no charge backgammon, it is then time to attempt a number of real life money games.

Remember that real cash backgammon is serious business and you may be up against a few skilled gamblers with a tonne of experience, so ensure that you are ready to play before you wager on online backgammon for real money. There are a good many sites on the web that are completely devoted to backgammon so make sure to use to your advantage of all that gratuitous material. That, in accompaniment with gratis play games, will assist you in improving your techniques and ultimately your overall odds of attaining a win.

Online backgammon is a great pastime that combines the luck of dice rolls with actual player expertise. You have to think quick and understand the backgammon game in order to come out ahead at this game. Try free game software to tweak your skills at internet backgammon and then try out a real money game.