The Basics of Backgammon Game Plans – Part Two

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Posted by Darien | Posted in Backgammon | Posted on 23-12-2015

As we dicussed in the last article, Backgammon is a casino game of skill and luck. The goal is to move your checkers safely around the game board to your inside board and at the same time your opponent shifts their pieces toward their home board in the opposite direction. With opposing player pieces shifting in opposing directions there is bound to be conflict and the need for particular techniques at particular instances. Here are the two final Backgammon techniques to finish off your game.

The Priming Game Plan

If the goal of the blocking plan is to hamper the opponents ability to move her chips, the Priming Game plan is to completely block any movement of the opposing player by building a prime – ideally 6 points in a row. The opponent’s pieces will either get hit, or result a bad position if he/she ever tries to escape the wall. The trap of the prime can be established anyplace between point two and point eleven in your game board. As soon as you have successfully constructed the prime to stop the movement of the opponent, the opponent doesn’t even get a chance to toss the dice, and you shift your pieces and roll the dice yet again. You will be a winner for sure.

The Back Game Strategy

The aims of the Back Game tactic and the Blocking Game technique are similar – to hurt your opponent’s positions with hope to improve your chances of succeeding, but the Back Game plan uses different tactics to do that. The Back Game strategy is often employed when you’re far behind your opponent. To compete in Backgammon with this plan, you have to hold 2 or more points in table, and to hit a blot (a single piece) late in the game. This plan is more complex than others to use in Backgammon because it requires careful movement of your pieces and how the checkers are relocated is partly the result of the dice toss.

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