Posted by Darien | Posted in Backgammon | Posted on 18-11-2015
As we have dicussed in the previous article, Backgammon is a game of skill and pure luck. The goal is to shift your checkers safely around the game board to your inner board and at the same time your opponent moves their checkers toward their inner board in the opposing direction. With opposing player pieces moving in opposite directions there is going to be conflict and the requirement for specific tactics at particular instances. Here are the last 2 Backgammon plans to complete your game.
The Priming Game Tactic
If the purpose of the blocking plan is to slow down the opponent to shift their chips, the Priming Game tactic is to completely stop any activity of the opponent by building a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or result a battered position if she ever tries to escape the wall. The trap of the prime can be built anywhere between point 2 and point eleven in your board. As soon as you’ve successfully assembled the prime to block the activity of the opponent, the opponent doesn’t even get a chance to roll the dice, that means you move your chips and toss the dice again. You will be a winner for sure.
The Back Game Plan
The goals of the Back Game strategy and the Blocking Game strategy are very similar – to harm your competitor’s positions with hope to better your chances of succeeding, however the Back Game plan uses different techniques to do that. The Back Game tactic is frequently utilized when you’re far behind your competitor. To play Backgammon with this plan, you have to hold 2 or more points in table, and to hit a blot (a single piece) late in the game. This strategy is more challenging than others to play in Backgammon because it needs careful movement of your checkers and how the chips are relocated is partially the outcome of the dice toss.