The Essential Details of Backgammon Game Plans – Part Two

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Posted by Darien | Posted in Backgammon | Posted on 07-09-2015

As we dicussed in the previous article, Backgammon is a casino game of ability and luck. The goal is to move your chips carefully around the board to your inner board while at the same time your opponent moves their chips toward their home board in the opposing direction. With opposing player checkers moving in opposite directions there is bound to be conflict and the need for specific tactics at specific instances. Here are the two final Backgammon techniques to finish off your game.

The Priming Game Plan

If the aim of the blocking strategy is to slow down the opponent to move their checkers, the Priming Game tactic is to completely barricade any activity of the opponent by creating a prime – ideally 6 points in a row. The opponent’s pieces will either get bumped, or result a bad position if he/she at all attempts to leave the wall. The ambush of the prime can be setup anywhere between point 2 and point 11 in your game board. After you’ve successfully constructed the prime to prevent the activity of the competitor, your opponent doesn’t even get to roll the dice, that means you move your checkers and toss the dice yet again. You’ll win the game for sure.

The Back Game Tactic

The goals of the Back Game strategy and the Blocking Game tactic are very similar – to hinder your competitor’s positions in hope to boost your odds of succeeding, but the Back Game strategy utilizes seperate tactics to do that. The Back Game tactic is often used when you are far behind your competitor. To participate in Backgammon with this technique, you need to control 2 or more points in table, and to hit a blot late in the game. This tactic is more difficult than others to play in Backgammon because it requires careful movement of your pieces and how the checkers are moved is partially the outcome of the dice roll.

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